Tuesday, April 30, 2013

“Dragon’s Maze” Pre-release a Smashing Success


By Timothy Caldwell
            MURFREESBORO, Tenn. – Roll the Dice, a local, independently owned hobby gaming store, hosted pre-release events for the new set of “Magic: the Gathering” trading cards on April 27 and 28.
            “Dragon’s Maze,” Magic’s newest set of 166 collectible trading cards, will officially be released on May 3, 2013, but the pre-release allowed players across the nation to experience these new cards before they were available for consumer purchase. Hobby stores, such as Roll the Dice, located at 215 Robert Rose Drive in Murfreesboro, Tenn., hosted the event for anyone willing to pay an entry fee. However, this did not mean that those who do not pay couldn’t attend the event. They did not receive any of the new products, but they were more than welcome to watch or perhaps trade with players who did receive new cards.
            The pre-release event began at midnight on April 27 at which point the participants who paid the $25 entry fee and selected their guild affiliation were given special guild pre-release packs. These contained four booster packs of the new “Dragon’s Maze” set and a special edition promotional card known as “Maze’s End.” Players also received one guild pack, which only contained cards from their specific guild, as well as one ally guild pack, which only contained cards from another semi-randomly selected guild.
From there, players were given 45 minutes to open their packs of cards and construct decks of at least 40 cards that they played with as the night progressed. The special edition Maze’s End card could not be used. Players were then randomly paired up to play a best-two-out-of-three match in a Swiss-style tournament.
“It’s the standard tournament scenario,” said David Siebert, owner of Roll the Dice. “It’s a tournament style that’s designed to draw people into the store. It’s more player friendly.”
            Throughout the night, players strove to advance their guild through the “Implicit Maze”, a poster that represented an in-game maze. The poster was proudly displayed in front of the register. As players won their games, they reported to Seibert who recorded their score and awarded their guild one point. He then moved their guild icon through the “Implicit Maze”. The members of the first guild to successfully traverse the maze by receiving a total of 12 points earned a special prize: a card with a unique code that granted each player a new title on the official “Magic: the Gathering” website. Members of guilds that completed the guild after that also received a card that granted them a lesser title.  

            The event ended after all matches had been played and the prizes had been distributed. Roll the Dice also held a similar pre-release event at noon on April 27 and a two-player event at 1 p.m. on April 28.
            After everything was said and done, the players left nearly seven hours later, tired but smiling. Many considered it a good night. Gary Valentine, a player at the event said simply, “This was a good pre-release.”
            Seibert later said that the “Dragon’s Maze” pre-release brought some good things to the game of Magic. “We got a lot of new cards that add a lot of power to the guilds. Each one got some new toys.”
However, Seibert also expressed his interest in the future of “Magic: the Gathering.” “I wonder if this set really added enough to change the meta-game. Is it going to take certain deck types away?  I’m excited to see what’ll happen.”
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